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STARVEX

Starvex Privacy Policy

How the game handles your information.

Last updated:

This policy covers Starvex: Space Shooter (the "Game"), a game for iOS and Android published by Ploxie Games (Zero Four Ltd). It explains what the Game collects, what it does not, and who else is involved.

1. We do not ask you for personal information

The Game has no accounts, no sign-in, no registration and no contact forms. We never ask for your name, email address, phone number, date of birth or payment details, and we do not collect them.

2. Your progress stays on your device

Campaign progress, Stardust, fleet upgrades and best scores are saved in the operating system's standard app storage on your own device. They are not uploaded to us, they are not shared with anyone, and they are deleted when you delete the Game.

3. Game Center

This section applies to iOS only; Game Center is not used on Android.

Game Center is optional. If you are signed in to Game Center, the Game submits your mission scores to leaderboards and reports achievement progress, so that you and your friends can compare results. That exchange is between your device and Apple; we receive no personal information from it. If you decline Game Center or are signed out, the Game is fully playable and nothing is submitted. Apple's handling of Game Center data is governed by Apple's own privacy policy.

4. Advertising

The Game shows two kinds of advertisement: an optional rewarded video offered after a mission ends, in exchange for one continue, and an occasional full-screen advertisement between missions. The rewarded video is never forced — declining costs you nothing but the continue.

Those advertisements are delivered by Unity LevelPlay(ironSource / Unity Technologies), which mediates advertising from the following networks:

  • Unity LevelPlay (ironSource)
  • Unity Ads
  • Google AdMob
  • Meta Audience Network

To serve and measure an advertisement, and to detect ad fraud, these providers may process:

  • a device advertising or vendor identifier
  • technical device information (model, operating-system version, language, screen size)
  • your IP address, from which an approximate country or region can be derived
  • advertising interaction data — that an ad was requested, shown, completed or closed

Unity's handling of this data is governed by its own privacy policy, available at unity.com/legal/game-player-and-app-user-privacy-policy.

5. Tracking, and the choice you are given

On iOS the Game presents Apple's App Tracking Transparency prompt, which asks whether you allow the Game to track you across apps and websites owned by other companies.

  • If you allow it, the device advertising identifier (IDFA) becomes available to the advertising and measurement providers named in this policy, and advertising may be personalized.
  • If you do not allow it, no advertising identifier is shared, advertising is non-personalized, and measurement falls back to Apple's own privacy-preserving reporting.

Android has no App Tracking Transparency prompt. On Android, the Google Advertising ID may be used by the advertising and measurement providers named in this policy to serve and measure advertising, subject to your answers in the consent form described below if you are in the European Economic Area, the United Kingdom or Switzerland. You can delete or reset your Advertising ID at any time under Settings → Privacy → Ads.

If you are in the European Economic Area, the United Kingdom or Switzerland, the Game also shows a consent form, provided through Google's User Messaging Platform, before any advertising or analytics request is made. Your answer is respected for both. You can change it at any time from the Privacy choices button on the Game's command deck.

6. Measuring advertising campaigns

So that we can tell which advertisements for the Game actually lead to installs, the Game includes the Meta (Facebook) SDK. It reports app events such as an install or a launch, together with device and advertising identifiers where you have allowed tracking. Where you have not, Meta's aggregated measurement is used instead, which reports results in aggregate rather than about you individually. Meta's handling of this data is governed by its own data policy.

7. Analytics

The Game uses Google Analytics for Firebase to understand how the Game is played in aggregate — for example how long a mission lasted, which mission it was, and whether it ended in victory or defeat. These events carry no name, email address or other information that identifies you personally, and they are tied to an app-instance identifier rather than to you.

Analytics runs under Google's consent mode: analytics and advertising storage start denied, and are enabled only in line with the answers described in section 5. Google's handling of this data is governed by Google's own privacy policy.

8. What we do not do

  • We do not build a profile of you by name.
  • We do not sell, rent or trade any information about you.
  • We do not ask for, and have no access to, your contacts, photos, microphone, camera or precise location.
  • On iOS, we do not track you across other apps or websites unless you allow it in the App Tracking Transparency prompt described in section 5. On Android, the Google Advertising ID may be used for advertising and measurement as described in section 5, and you can delete or reset it at any time.

9. Children

The Game is suitable for a general audience and is not directed at children under 13. We do not knowingly collect personal information from children. On iOS, if tracking is declined — which is the default until you allow it — no cross-app advertising identifier is shared and advertising remains non-personalized. On Android, deleting the Advertising ID as described in section 10 stops it from being shared at all.

10. Your choices

On iOS you can change your tracking answer at any time under Settings → Privacy & Security → Tracking, and reset your advertising identifier under Settings → Privacy & Security → Apple Advertising. Game Center can be signed out of in iOS Settings.

On Android you can delete or reset your Advertising ID under Settings → Privacy → Ads. Deleting it stops apps, including the Game, from receiving it at all.

On either platform, in the European Economic Area, the United Kingdom and Switzerland you can revisit the consent form from the Privacy choices button on the command deck, and deleting the Game removes all locally stored progress.

11. Changes

If this policy changes, the updated version will be posted on this page with a new "last updated" date.

12. Contact

Questions about this policy or about the Game: ploxiestudio@gmail.com

Have a privacy question?

Visit the Starvex support page for contact information and help.

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